Chaos Guard Introduction

Well, this was a five minute job, so none of the special rules have been filled out. They're exactly as they are in the Imperial Guard / Chaos Space Marine codecii.

The main trade-off occurring in this Codex is the loss of the Imperial Guard uniques, such as Commisars, Rough Riders, Ratlings, Ogryns, Storm Troopers and the specialised IG vehicles in favour of Daemons. Yes, I know Chaos Ogryns are a cool concept, but IMO completely unnecessary because of the presence of Daemons. Hardened Veterans and Storm Troopers were dropped in favour of Deathworld Veterans, as the WS of 4 suits Chaos much more than the BS of 4.




Heavy Weapons Teams.

All original concepts Krinos. Last modified 06-10-01. Disclaimer: This website is completely unofficial and in no way endorsed by Games Workshop Limited. Warhammer, Squat, Astronomicon and Skaven are trademarks of Games Workshop Limited,and are used without permission. No challenge to their status is intended.